Using it on a standing creature will now let you heal them to similar or greater amounts as a Potion of Healing. The kits have 10 uses, don’t require a skill roll, and the +1 HP from the feat will get downed enemies back on their feet. Get much more bang for your buck out of Healer’s Kits. That being said, they are generally good calls for nearly all classes to benefit from. This section will have some repetition with the specific classes, as some are better for some classes than others. If you want to ensure you pick a feat your character will actually use, keep reading. But some feats are more cohesive with certain classes with others.
Most Dungeon Masters (DMs) allow characters to take feats but before you just take one, double-check with your DM since feats are technically an optional rule in 5e.įeats allow for truly incredible custom characters that create great optimization and roleplaying in D&D. They can help a character expand their current skills or expand into roles the party needs filled, such as support. In order to take a feat, a character must fulfill any prerequisites. So which are the best feats and for which class?įeats are unique abilities a character can learn independent of their class abilities. Many players are unsure of what their best options are or which ones are catered to their class.
Whenever a character reaches a level in D&D 5e where they would gain an Ability Score Improvement (ASI), they can instead take a feat.
On the go? Listen to the audio version of the article here: